ZENO WHITEPAPER
  • Overview
    • 💡What is Zeno?
    • ❔Why Zeno?
      • The Future of Learning: A New Era of Engagement
  • Zeno Ecosystem
    • đŸ’ĩLearn2Earn
      • Utility
        • Learn from the World's best
        • Ecosystem
        • Charity
      • Earning Cap/ Mechanics
    • đŸ•šī¸Game-Fi
      • Avatar
      • Attributes
      • Rarity
      • Items
      • Level System
      • Crafting
      • Dynamic Economy System
    • 🎮Game-Fi Elements
      • Mini-Games
      • Debate Club
        • How Debates Enhance Learning
      • Interactive Classes
      • Leaderboard
      • Badges
      • Habit Challenges
    • đŸŋVirtual Reality
      • A Whole New Level Of Simulation Immersion
      • Face-To-Face Training In VR Environments
      • Immersive Personalized Online Training Paths
      • VR Meetingrooms
    • 🔮Metaverse
      • The Potential of Zeno's Metaverse new
      • Nayra (AI)
      • Personalized Avatar
  • Technology
    • đŸĒ™Tokenomics
      • Governance Token
      • Zeno Points
      • Use Case
    • 💰Staking
      • GT -> GT
    • âš–ī¸Reward System Structure
      • Gratification and reward point systems
    • 🔑Decentralized Wallet
  • Market & User
    • đŸŽ¯Go-To-Market
    • 📌MarketSize & TAM
      • Asia
      • Europe
      • North America
      • South America
      • Australia
    • 👨‍🎓User Onboarding
  • Others
    • 👨‍đŸ’ģTeam
    • đŸ—“ī¸Roadmap
  • Zeno Academy
  • Website
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  1. Zeno Ecosystem
  2. Virtual Reality

VR Meetingrooms

PreviousImmersive Personalized Online Training PathsNextMetaverse

Last updated 2 years ago

In the Zeno whitepaper, we propose the use of Virtual Reality (VR) technology to create immersive meeting environments. With VR, users can attend virtual classes with other students, participate in virtual meetings with colleagues, and engage in thought-provoking discussions with members of the Zeno community.

One of the key benefits of this approach is the ability to save time and increase productivity by utilizing AI-powered tools to summarize tasks and take notes during the meeting. This means that users can fully focus on the task at hand, rather than trying to keep up with note-taking. Additionally, the use of VR technology also allows for greater flexibility and convenience as users can attend virtual meetings from anywhere, at any time. This can be especially beneficial for remote teams or for people with mobility limitations.

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